Wii-Tool4you - kleine Helfer für eure Wii
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Snes9x GX v4.2.8
WiiTool4you
www.wiitool4you.de/images/screens/snes9x_gx_logo.png

Snes9x GX
Ein guter Snes Emulator für die Wii.
Funktioniert einwandfrei und ist auch im 60 Hz Modus lauffähig.
SD Karten mit mehr als 2 GB werden auch von dem Emulator erkannt!

Das Menü ist Englisch.
Cheats lassen sich auch mit diesen Emulator ausführen.
Die passende und gleichnamige .cht Datei in den Ordner snes9x/cheats einfügen, dann können die Cheats im Menü aktivert werden.

Für USB2.0 wird das IOS58 benötigt, was sich leicht und ohne Gefahr mit dem IOS58 Installer installieren lässt.

Es können auch Roms von einer DVD gestartet werden.
Dazu muss DVDX installiert sein.

Ordnerstrucktur
ROMS: X:snes9x/roms
SAVES: X:snes9x/saves
CHEATS: X:snes9x/cheats

Das X steht für den jeweiligen Laufwerksbuchstaben.
Sprache: Englisch/Spanisch

* Based on Snes9x 1.52
* Wiimote, Nunchuk, Classic, and Gamecube controller support
* SNES Superscope, Mouse, Justifier support
* Cheat support
* Auto Load/Save Game Snapshots and SRAM
* Custom controller configurations
* SD, USB, DVD, SMB, Zip, and 7z support
* Autodetect PAL/NTSC, 16:9 widescreen support
* Original/filtered/unfiltered video modes
* Turbo Mode - up to 2x the normal speed
* Zoom option to zoom in/out
* Open Source!

Changelog:
[4.2.8 - May 15, 2011]

* Ported a few upstream game fixes for: Mutant Chronicles - Doom Troopers,
Porky Pig's Haunted Holiday, Big Sky Trooper, and Mechwarrior 3050 / Battle
Tech 3050
* Added Turkish translation

[4.2.7 - March 23, 2011]

* Fixed browser regressions with stability and speed
* Reverted zones' changes to IRQ and SA-1 - these caused a performance hit

[4.2.6 - March 19, 2011]

* Improved game compatibility (updated core to latest Snes9x)
* Fixed issue with cheats not persisting
* Improved USB and controller compatibility (recompiled with latest libogc)
* Enabled SMB on GameCube (thanks Extrems!)
* Added Catalan translation
* Translation updates

[4.2.5 - October 7, 2010]

* Sync with upstream SVN - fixes a few specific game issues
* Fixed "blank listing" issue for SMB
* Improved USB compatibility and speed
* Added Portuguese and Brazilian Portuguese translations
* Other minor changes

[4.2.4 - August 14, 2010]

* IOS 202 support removed
* USB 2.0 support via IOS 58 added - requires that IOS58 be pre-installed
* DVD support via AHBPROT - requires latest HBC

[4.2.3 - July 22, 2010]

* Fixed broken auto-update

[4.2.2 - July 20, 2010]

* Reverted USB2 changes
* Fixed return-to-menu crash with Filtered mode

[4.2.1 - July 14, 2010]

* Improved audio timing
* Fixed 16:9 correction in Original mode
* Ability to use both USB ports (requires updated IOS 202 - WARNING: older
versions of IOS 202 are NO LONGER supported)
* Fixed issue with IPS patch files
* Hide non-ROM files
* Other minor improvements

[4.2.0 - June 20, 2010]

* Fixed incorrect aspect ratio issue
* Fixed choppy framerate issue
* Fixed IPS/UPS patching
* USB improvements
* GameCube improvements - audio, SD Gecko, show thumbnails for saves
* Other minor changes

[4.1.9 - May 19, 2010]

* DVD support fixed
* Fixed some cheats issues
* Fixed some potential hangs when returning to menu
* Video/audio code changes
* Fixed scrolling text bug
* Other minor changes

[4.1.8 - April 9, 2010]

* Fix auto-save bug

[4.1.7 - April 9, 2010]

* Freezing issue fixed
* Core timing fixes, should solve some problems with some games
* Most 3rd party controllers should work now (you're welcome!)
* 7z crash fixed
* GameCube only - DVD/SD Gecko fixed (thanks emukidid!)
* Translation updates (German and Dutch)
* Other minor changes

[4.1.6 - March 30, 2010]

* New core! Updated to Snes9x 1.52. Old save states will not work!
* DVD / USB 2.0 support via IOS 202. DVDx support has been dropped. It is
highly recommended to install IOS 202 via the included installer
* Multi-language support (only French translation is fully complete)
* Thank you to everyone who submitted translations
* SMB improvements/bug fixes
* Minor video & input performance optimizations
* Now uses .srm files without "Auto" appended, if found
* Added option to disable crosshair

[4.1.5 - December 23, 2009]

* Changed default folders to snes9xgx/roms and snes9xgx/saves. Old folders
will be automatically moved to the new location
* File browser now scrolls down to the last game when returning to browser
* Auto update for those using USB now works
* Fixed scrollbar up/down buttons
* Minor optimizations

[4.1.4 - December 2, 2009]

* Fixed SMB (for real this time!)
* Fixed snapshot loading regression

[4.1.3 - November 30, 2009]

* Fixed SMB
* Added separate horizontal/vertical zoom options
* Improved scrolling timing - the more you scroll, the fast it goes
* Fixed reset button on Wii console - now you can reset multiple times
* Minor code optimizations
* Reduce memory fragmentation - fixes out of memory crashes

[4.1.2 - October 7, 2009]

* Revamped filebrowser and file I/O
* Many, many other bug fixes

[4.1.1 - September 19, 2009]

* Fixed black screen bug

[4.1.0 - September 16, 2009]

* Text rendering corrections
* SMB improvements
* Built with latest libraries
* Video mode switching now works properly
* Other minor bugfixes and cleanup

[4.0.9 - July 22, 2009]

* Fixed "No game saves found." message when there are actually saves.
* Fixed shift key on keyboard
* Text scrolling works again
* Change default prompt window selection to "Cancel" button

[4.0.8 - July 9, 2009]

* Faster SMB/USB browsing
* Last browsed folder is now remembered
* Fixed controller mapping reset button
* Fixed no sound on GameCube version
* Directory names are no longer altered
* Preferences now only saved on exit
* Fixed on-screen keyboard glitches
* SRAM auto-saved on power-off from within a game
* Prevent 7z lockups, better 7z error messages
* Increase cheats limit from 30 to 150
* Cheats no longer effect next game loaded - they are cleared properly

[4.0.7 - June 30, 2009]

* Fixed auto-update
* Increased file browser listing to 10 entries, decreased font size
* Added text scrolling on file browser
* Added reset button for controller mappings
* Settings are now loaded from USB when loading the app from USB on HBC
* Fixed menu crashes caused by ogg player bugs
* Fixed memory card saving verification bug
* Fixed game savebrowser bugs
* Miscellaneous code cleanup/corrections

[4.0.6 - May 30, 2009]

* Fixed SD/USB corruption bug
* SMB works again
* GUI bugs fixed, GUI behavioral improvements

[4.0.5 - May 26, 2009]

* Improved stability
* Fixed broken SDHC from HBC 1.0.2 update
* Fixed issues with returning to menu from in-game
* Add option to disable rumble
* Auto-determines if HBC is present - returns to Wii menu otherwise
* Fixed Super Scope turbo button issue
* Miscellaneous bugfixes

[4.0.4 - April 30, 2009]

* Improved scrollbar
* Built with more stable libogc/libfat
* Fixed rumble bug in filebrowser
* Added confirmation prompts
* Fixed settings saving glitches

[4.0.3 - April 23, 2009]

* Settings resetting glitch fixed

[4.0.2 - April 22, 2009]

* GameCube controller home trigger fixed
* USB support fixed
* More stable SMB support
* Corrections/improvements to game saving/loading
* Video mode corrections
* hq2x filter no longer crashes hi-res games on unfiltered/filtered modes
* Corrections to cheat file parsing
* Super Scope turbo now activated when holding Down button
* Settings are now saved when exiting game menu settings area
* Super Scope pause button now works
* Invalid VRAM access is now allowed - should fix some homebrew games
* New video mode selection in menu (forcing a video mode is not recommended)

[4.0.1 - April 13, 2009]

* Fixed turning off autosave in menu
* Keyboard fixed, more keys added
* Fixed 7z loading from DVD
* Enable auto loading and renaming of SRAM save without "Auto" in the name
* PAL resolution fixed - no more letterboxing
* File browser scrollbar box now draggable, arrow buttons now scroll list
* Better handling of multiple on-screen wiimotes
* Menu restructured - new "Game Settings" menu

[4.0.0 - April 4, 2009]

* New GX-based menu, with a completely redesigned layout. Has Wiimote IR
support, sounds, graphics, animation effects, and more
* Thanks to the3seashells for designing some top-notch artwork, to
Peter de Man for composing the music, and a special thanks to shagkur for
fixing libogc bugs that would have otherwise prevented the release
* Onscreen keyboard for changing save/load folders and network settings
* Menu configuration options (configurable exit button, wiimote orientation,
volumes)
* Configurable button mapping for superscope, mouse and justifier
* New save manager, allowing multiple saves and save browsing. Shows
screenshots for Snapshot saves, and save dates/times
* Experimental hq2x filter, contributed by michniewski

[009 - January 27, 2009]

* Faster SD/USB - new read-ahead cache
* Removed trigger of back to menu for Classic Controller right joystick
* Fixed a bug with reading files < 2048 bytes
* Fixed some memory leaks, buffer overflows, etc
* Code cleanup, other general bugfixes

[008 - December 24, 2008]

* Fixed unstable SD card access
* Proper SD/USB hotswap (Wii only)
* Auto-update feature (Wii only)
* Rewritten SMB access - speed boost, NTLM now supported (Wii only)
* Improved file access code
* Resetting preferences now resets controls
* Fixed "invalid file size" error on smaller games (eg: Space Invaders)
* Fixed hangup in Super Mario RPG
* Minor bug fixes

[007 - November 19, 2008]

* added: SDHC support
* added: SD/USB hot-swapping
* added: zoom saving
* added: IPS/UPS/PPF patch support
* added: Qoob modchip support (thanks emukidid!)
* added: Added console/remote power button support (Wii only)
* added: Added reset button support - resets game (Wii only)
* changed: Settings file is now named settings.xml and is stored in the same
folder as the DOL - eg: apps/Snes9xGX/settings.xml (Wii only)
* fixed: swc, sfc file support
* fixed: inverted sound channels
* fixed: some game crashes
* fixed: snapshot saving for games with SPC7110, BS, DSP, or CX4
* fixed: justifier support
* fixed: superscope turbo button
* fixed: widescreen support
* fixed: ActRaiser 2 issues
* fixed: Invalid memory accesses in C4 and OBC1. MMX3 Toxic Seahorse stage
now can be emulated with HDMA. (zones)
* fixed: Updated snapshot to prevent desync. Added some variables related to
APU and HDMA. (gocha)
* fixed: zoom issues (thanks eke-eke!)
* fixed: original modes (thanks eke-eke!)
* fixed: vertical scaling for filtered/unfiltered modes (thanks eke-eke!)

[006 - October 15, 2008]

Tantric
* added: 480p for GameCube
* added: Sound sync
* added: 7z support
* changed: Faster SD/USB access (readahead cache enabled)
* fixed: Video offset issues
* fixed: BS-X games work now
* fixed: Wii DVD works now
* fixed: DVD re-enabled for GameCube
* fixed: Nunchuk analog stick issues
* fixed: Many crashes, memory leaks, etc

michniewski
* added: Video shift options
* changed: Turn DVD motor off option re-enabled for GameCube

[005 - September 23, 2008]

michniewski
* added: Superscope/mouse/justifier support, with Wii remote
* added: 3 render modes - Original, Filtered, Unfiltered
* added: widescreen compensation option
* added: DVD support on the Wii
* changed: zoom - limited range, added reset zoom option

Tantric
* added: now uses SNES 1.51 core (thanks to eke-eke for help with this)
* added: cheats menu! Loads .CHT file from /snes9x/cheats folder,
.CHT file name must match file name of ROM
* added: load/save preference selector. ROM, SRAM, Freeze, and preferences
are saved/loaded according to these
* added: preliminary Windows file share loading/saving (SMCool support on Wii:
You can input your network settings into snes9xGX.xml, or edit
s9xconfig.cpp from the source code and compile.
* added: 'Auto' settings for save/load - attempts to automatically determine
your load/save device(s) - SD, USB, Memory Card, DVD, SMB
* added: ROM Information page
* added: Game Menu - all game-specific options are here now:
SRAM save/load, Snapshot save/load, game reload, etc
* added: Credits page
* fixed: sd gecko works now
* fixed: full USB support
* changed: menu structure
* changed: preferences are now loaded and saved in XML format. You can open
snes9xGX.xml edit all settings, including some not available within
the program
* changed: if Home button is pressed when a game is running, Game Menu pops up
* changed: if preferences can't be loaded at the start and/or are reset,
preferences menu pops up - remove to save your preferences!
* changed: SRAM load - game reloaded automatically after loading SRAM

[004 - August 5, 2008]

* added: option to disable AA filtering
(snes graphics 'crisper', AA now default OFF)
* added: mapped zooming and turbo mode to classic controller
* added: preliminary usb support (loading)
* changed: sram and freezes now saved by filename, not internal romname.
If you have multiple versions of the same game, you can now have
srams and freezes for each version. A prompt to convert to the
new naming is provided for sram only.
* changed: by default, autoload/save sram and freeze enabled

[003 - July 25, 2008]
* added: alphabetical file sorting
* added: background logo/backdrop + nicer menus
* added: scrolling in ROM selector
* fixed: switching between pal/ntsc ROMS doesn't mess up timings
* fixed: GC controller config works now
* fixed: freeze autoloading on ROM load
* fixed: zipped ROMS should now load in a reasonable time
* fixed: precompiled dols for autosaving to various locations (see readme)
* changed: GC default quickload slot (to sd) (thanks kerframil)
* changed: default load/save dirs are now "/snes9x/roms" and
"/snes9x/saves/" (thanks kerframil)
* changed: Classic X and Y defaults aren't switched
* changed: if autosave is enabled, it doesn't ask to save SRAM
anymore. It is saved in the background.
* updated README

[002 - July 21, 2008]
* added: classic and nunchuk support
* added: all controllers can now be configured
* added: GC version (untested)
* changed: mappings are no longer stored in SRAM, but in config file.
This means no per-game configurations, but one global
config per controller.
* one makefile to make all versions. (thanks to snes9x143 SVN)


[001 - July 12, 2008]
* compiles with latest devkitppc (r15)
* now uses libfat (can use front sd slot on wii)
* updated menu items a bit
* wiimote support
* fixed: autoload sram/freeze
* fixed: rom plays immediately after loading


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